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https://github.com/DarkflameUniverse/DarkflameServer.git
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partially address comments
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@@ -6,7 +6,7 @@
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#include "MovementAIComponent.h"
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#include "Component.h"
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#include "Preconditions.h"
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#include "ePetAbilityType.h"
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#include "eHelpType.h"
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#include "eReplicaComponentType.h"
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#include "ePetAbilityType.h"
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#include "CDPetComponentTable.h"
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@@ -79,8 +79,6 @@ void SwitchComponent::EntityEnter(Entity* entity) {
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if (m_PetBouncer != nullptr) {
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GameMessages::SendPlayFXEffect(m_Parent->GetObjectID(), 2602, u"pettriggeractive", "BounceEffect", LWOOBJID_EMPTY, 1, 1, true);
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//RenderComponent::PlayAnimation(m_Parent, u"engaged");
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//m_PetBouncer->SetPetBouncerEnabled(true);
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} else {
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Game::entityManager->SerializeEntity(m_Parent);
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}
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