remove sysaddr from call in Game Messages

This commit is contained in:
Aaron Kimbre 2022-05-04 19:31:56 -05:00
parent b11b516641
commit 06a1949eaa

View File

@ -2734,7 +2734,7 @@ void GameMessages::HandleEnterProperty(RakNet::BitStream* inStream, Entity* enti
auto rocketLaunchLupComponent = entity->GetComponent<RocketLaunchLupComponent>(); auto rocketLaunchLupComponent = entity->GetComponent<RocketLaunchLupComponent>();
if (rocketLaunchLupComponent != nullptr) { if (rocketLaunchLupComponent != nullptr) {
rocketLaunchLupComponent->OnSelectWorld(player, index, sysAddr); rocketLaunchLupComponent->OnSelectWorld(player, index);
} }
} }