mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 17:54:01 +00:00
remove sysaddr from call in Game Messages
This commit is contained in:
@@ -2734,7 +2734,7 @@ void GameMessages::HandleEnterProperty(RakNet::BitStream* inStream, Entity* enti
|
||||
|
||||
auto rocketLaunchLupComponent = entity->GetComponent<RocketLaunchLupComponent>();
|
||||
if (rocketLaunchLupComponent != nullptr) {
|
||||
rocketLaunchLupComponent->OnSelectWorld(player, index, sysAddr);
|
||||
rocketLaunchLupComponent->OnSelectWorld(player, index);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user