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Added negative checks
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@@ -101,8 +101,10 @@ public:
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/**
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* Makes this property owned by the passed player ID, storing it in the database
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* @param playerId the ID of the entity that claimed the property
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*
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* @return If the claim is successful return true.
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*/
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void Claim(LWOOBJID playerId);
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bool Claim(LWOOBJID playerId);
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/**
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* Event triggered when the owner of the property starts building, will kick other entities out
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