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Public release of the DLU server code!
Have fun!
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thirdparty/raknet/Source/PacketPriority.h
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thirdparty/raknet/Source/PacketPriority.h
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/// \file
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/// \brief This file contains enumerations for packet priority and reliability enumerations.
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///
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/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
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///
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/// Usage of RakNet is subject to the appropriate license agreement.
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/// Creative Commons Licensees are subject to the
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/// license found at
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/// http://creativecommons.org/licenses/by-nc/2.5/
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/// Single application licensees are subject to the license found at
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/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
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/// Custom license users are subject to the terms therein.
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/// GPL license users are subject to the GNU General Public
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/// License as published by the Free
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/// Software Foundation; either version 2 of the License, or (at your
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/// option) any later version.
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#ifndef __PACKET_PRIORITY_H
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#define __PACKET_PRIORITY_H
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/// These enumerations are used to describe when packets are delivered.
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enum PacketPriority
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{
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/// \internal Used by RakNet to send above-high priority messages.
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SYSTEM_PRIORITY,
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/// High priority messages are send before medium priority messages.
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HIGH_PRIORITY,
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/// Medium priority messages are send before low priority messages.
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MEDIUM_PRIORITY,
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/// Low priority messages are only sent when no other messages are waiting.
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LOW_PRIORITY,
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/// \internal
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NUMBER_OF_PRIORITIES
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};
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/// These enumerations are used to describe how packets are delivered.
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/// \note Note to self: I write this with 3 bits in the stream. If I add more remember to change that
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enum PacketReliability
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{
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/// Same as regular UDP, except that it will also discard duplicate datagrams. RakNet adds (6 to 17) + 21 bits of overhead, 16 of which is used to detect duplicate packets and 6 to 17 of which is used for message length.
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UNRELIABLE,
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/// Regular UDP with a sequence counter. Out of order messages will be discarded. This adds an additional 13 bits on top what is used for UNRELIABLE.
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UNRELIABLE_SEQUENCED,
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/// The message is sent reliably, but not necessarily in any order. Same overhead as UNRELIABLE.
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RELIABLE,
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/// This message is reliable and will arrive in the order you sent it. Messages will be delayed while waiting for out of order messages. Same overhead as UNRELIABLE_SEQUENCED.
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RELIABLE_ORDERED,
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/// This message is reliable and will arrive in the sequence you sent it. Out or order messages will be dropped. Same overhead as UNRELIABLE_SEQUENCED.
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RELIABLE_SEQUENCED,
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/// \internal
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NUMBER_OF_RELIABILITIES
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};
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#endif
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