mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
Public release of the DLU server code!
Have fun!
This commit is contained in:
24
resources/authconfig.ini
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24
resources/authconfig.ini
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# MySQL connection info:
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mysql_host=
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mysql_database=
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mysql_username=
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mysql_password=
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# The public facing IP address. Can be 'localhost' for locally hosted servers
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external_ip=localhost
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# Port number. The client has the authserver port hardcoded to 1001
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port=1001
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# Where to put crashlogs
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dump_folder=
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# How many clients can be connected to the server at once
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max_clients=999
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# 0 or 1, should log to console
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log_to_console=1
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# 0 or 1, should ignore playkeys
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# If 1 everyone with an account will be able to login, regardless of if they have a key or not
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dont_use_keys=0
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23
resources/chatconfig.ini
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23
resources/chatconfig.ini
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# MySQL connection info:
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mysql_host=
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mysql_database=
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mysql_username=
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mysql_password=
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# The public facing IP address. Can be 'localhost' for locally hosted servers
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external_ip=localhost
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# Port number
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port=2005
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# Where to put crashlogs
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dump_folder=
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# How many clients can be connected to the server at once
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max_clients=999
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# 0 or 1, should log to console
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log_to_console=1
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# 0 or 1, should not compile chat hash map to file
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dont_generate_dcf=0
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36
resources/masterconfig.ini
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36
resources/masterconfig.ini
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# MySQL connection info:
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mysql_host=
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mysql_database=
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mysql_username=
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mysql_password=
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# The public facing IP address. Can be 'localhost' for locally hosted servers
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external_ip=localhost
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# Port number
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port=2000
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# The port number to start world servers on. Will be incremented for each world
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world_port_start=3000
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# Use sudo when launching the auth server.
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# Required by default if on Linux as auth runs on port 1001
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use_sudo_auth=1
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# Use sudo when launching the chat server
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use_sudo_chat=0
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# Use sudo when launching world servers
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use_sudo_world=0
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# Where to put crashlogs
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dump_folder=
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# How many clients can be connected to the server at once
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max_clients=999
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# 0 or 1, should log to console
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log_to_console=1
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# 0 or 1, should autostart auth, chat, and char servers
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prestart_servers=1
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BIN
resources/navmeshes.zip
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BIN
resources/navmeshes.zip
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Binary file not shown.
49
resources/worldconfig.ini
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49
resources/worldconfig.ini
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# MySQL connection info:
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mysql_host=
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mysql_database=
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mysql_username=
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mysql_password=
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# URL to the code repository for the hosted server
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# If you fork this repository and/or make changes to the code, reflect that here to comply with AGPLv3
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source=https://github.com/DarkflameUniverse/DLUv3
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# Port to the chat server, same as in chatconfig.ini
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chat_server_port=2005
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# Where to put crashlogs
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dump_folder=
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# How many clients can be connected to the server at once
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max_clients=999
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# 0 or 1, should log to console
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log_to_console=1
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# 0 or 1, should not compile chat hash map to file
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dont_generate_dcf=0
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# 0 or 1, should disable chat
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disable_chat=0
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# Spatial partitioning settings
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# 205/12 is 1-1 with LU's terrain. Make sure to keep this ratio correct!
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# so 102/24 would be half the size, which nets better phys times.
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# 154/18 is a good middle road
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phys_spatial_partitioning=1
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phys_sp_tilesize=102
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phys_sp_tilecount=24
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# Gameplay settings
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# Extra feature for DLU, gives a character 2 extra backpack spaces when leveling up
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disable_extra_backpack=0
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# Extra feature for DLU, shows vanity in the world like extra NPCs and plaques commemorating the project and its creators
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disable_vanity=0
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# Extra feature for DLU, enables you to race solo
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solo_racing=0
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# Disables the anti-speedhack system. If you get kicked randomly you might want to disable this, as it might just be lag
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disable_anti_speedhack=0
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