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https://github.com/DarkflameUniverse/DarkflameServer.git
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Public release of the DLU server code!
Have fun!
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13
dScripts/ZoneSGServer.h
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13
dScripts/ZoneSGServer.h
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#pragma once
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#include "CppScripts.h"
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class ZoneSGServer : public CppScripts::Script {
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public:
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void OnStartup(Entity *self) override;
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void OnActivityStateChangeRequest(Entity* self, LWOOBJID senderID, int32_t value1,
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int32_t value2, const std::u16string& stringValue) override;
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void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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private:
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std::u16string CannonIDVariable = u"CannonID";
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};
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