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Public release of the DLU server code!
Have fun!
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9
dScripts/SpawnSaberCatServer.cpp
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9
dScripts/SpawnSaberCatServer.cpp
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#include "SpawnSaberCatServer.h"
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void SpawnSaberCatServer::SetVariables(Entity *self) {
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self->SetVar<LOT>(u"petLOT", 12432);
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self->SetVar<std::string>(u"petType", "sabercat");
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self->SetVar<uint32_t>(u"maxPets", 3);
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self->SetVar<std::u16string>(u"spawnAnim", u"pq_m_drop-down");
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self->SetVar<std::u16string>(u"spawnCinematic", u"AssemblyPet");
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}
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