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Public release of the DLU server code!
Have fun!
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12
dScripts/RemoveRentalGear.h
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12
dScripts/RemoveRentalGear.h
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#pragma once
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#include "CppScripts.h"
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class RemoveRentalGear : public CppScripts::Script {
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState);
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private:
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int defaultMission = 768; //mission to remove gearSets on completion
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std::vector<int> gearSets = { 14359,14321,14353,14315 }; //inventory items to remove
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int equipFlag = 126; //Set upon wearing trial faction armor for the first time in a session
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};
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