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Public release of the DLU server code!
Have fun!
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dScripts/RaceSmashServer.h
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6
dScripts/RaceSmashServer.h
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#pragma once
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#include "CppScripts.h"
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class RaceSmashServer : public CppScripts::Script {
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void OnDie(Entity *self, Entity *killer) override;
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};
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