Public release of the DLU server code!

Have fun!
This commit is contained in:
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

23
dScripts/PrSeagullFly.cpp Normal file
View File

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#include "PrSeagullFly.h"
void PrSeagullFly::OnStartup(Entity* self)
{
self->SetVar<int32_t>(u"playersNear", 0);
self->SetProximityRadius(15, "birdMonitor");
}
void PrSeagullFly::OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status)
{
if (!entering->IsPlayer()) return;
if (status == "ENTER")
{
self->SetVar<int32_t>(u"playersNear", self->GetVar<int32_t>(u"playersNear") + 1);
}
else if (status == "LEAVE")
{
self->SetVar<int32_t>(u"playersNear", self->GetVar<int32_t>(u"playersNear") - 1);
}
self->SetNetworkVar(u"BirdLanded", self->GetVar<int32_t>(u"playersNear") == 0);
}