Public release of the DLU server code!

Have fun!
This commit is contained in:
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

16
dScripts/NtXRayServer.cpp Normal file
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#include "NtXRayServer.h"
#include "PhantomPhysicsComponent.h"
#include "EntityManager.h"
#include "SkillComponent.h"
void NtXRayServer::OnCollisionPhantom(Entity* self, Entity* target)
{
auto* skillComponent = target->GetComponent<SkillComponent>();
if (skillComponent == nullptr)
{
return;
}
skillComponent->CalculateBehavior(1220, 27641, target->GetObjectID());
}