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Public release of the DLU server code!
Have fun!
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13
dScripts/NtSleepingGuard.h
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13
dScripts/NtSleepingGuard.h
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#pragma once
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#include "CppScripts.h"
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class NtSleepingGuard final : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnEmoteReceived(Entity* self, int32_t emote, Entity* target) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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std::vector<int32_t> m_ValidEmotes = { 175,372,354,356,374,115,210,373,392,352,364,69,174,386,375,384,376,385,393,383 };
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};
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