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Public release of the DLU server code!
Have fun!
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dScripts/NtDukeServer.h
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9
dScripts/NtDukeServer.h
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#pragma once
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#include "NtFactionSpyServer.h"
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class NtDukeServer : public NtFactionSpyServer {
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void SetVariables(Entity *self) override;
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
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const uint32_t m_SwordMissionID = 1448;
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const LOT m_SwordLot = 13777;
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};
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