mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-20 14:28:07 +00:00
Public release of the DLU server code!
Have fun!
This commit is contained in:
19
dScripts/NpcNpSpacemanBob.cpp
Normal file
19
dScripts/NpcNpSpacemanBob.cpp
Normal file
@@ -0,0 +1,19 @@
|
||||
#include "NpcNpSpacemanBob.h"
|
||||
#include "DestroyableComponent.h"
|
||||
#include "Entity.h"
|
||||
#include "GameMessages.h"
|
||||
#include "MissionState.h"
|
||||
#include "Game.h"
|
||||
#include "dLogger.h"
|
||||
|
||||
void NpcNpSpacemanBob::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState)
|
||||
{
|
||||
if (missionState == MissionState::MISSION_STATE_READY_TO_COMPLETE && missionID == 173)
|
||||
{
|
||||
DestroyableComponent* destroyable = static_cast<DestroyableComponent*>(target->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
destroyable->SetImagination(6);
|
||||
MissionComponent* mission = static_cast<MissionComponent*>(target->GetComponent(COMPONENT_TYPE_MISSION));
|
||||
|
||||
mission->CompleteMission(664);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user