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Public release of the DLU server code!
Have fun!
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dScripts/NpcEpsilonServer.h
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7
dScripts/NpcEpsilonServer.h
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#pragma once
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#include "CppScripts.h"
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class NpcEpsilonServer : public CppScripts::Script {
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void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState);
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};
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