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Public release of the DLU server code!
Have fun!
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13
dScripts/NjRailPostServer.h
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13
dScripts/NjRailPostServer.h
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#pragma once
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#include "CppScripts.h"
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class NjRailPostServer : public CppScripts::Script {
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void OnStartup(Entity *self) override;
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void OnNotifyObject(Entity *self, Entity *sender, const std::string &name, int32_t param1, int32_t param2) override;
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void OnRebuildNotifyState(Entity *self, eRebuildState state) override;
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private:
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Entity* GetRelatedRail(Entity* self);
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const std::u16string NetworkNotActiveVariable = u"NetworkNotActive";
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const std::u16string NotActiveVariable = u"NotActive";
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const std::u16string RailGroupVariable = u"RailGroup";
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};
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