Public release of the DLU server code!

Have fun!
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

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#pragma once
#include "CppScripts.h"
class MaestromExtracticatorServer : public CppScripts::Script {
public:
void OnStartup(Entity* self);
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
int32_t param3);
void CollectSample(Entity* self, LWOOBJID sampleObj);
void PlayAnimAndReturnTime(Entity* self, std::string animID);
void OnTimerDone(Entity* self, std::string timerName);
private:
const std::string failAnim = "idle_maelstrom";
const std::string collectAnim = "collect_maelstrom";
const float defaultTime = 4.0f;
const float destroyAfterNoSampleTime = 8.0f;
};