Public release of the DLU server code!

Have fun!
This commit is contained in:
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

View File

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#pragma once
#include "CppScripts.h"
#include <map>
class ImgBrickConsoleQB : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnUse(Entity* self, Entity* user) override;
void SpawnBrick(Entity* self);
void SmashCanister(Entity* self);
void OnRebuildComplete(Entity* self, Entity* target) override;
void OnDie(Entity* self, Entity* killer) override;
void OnTimerDone(Entity* self, std::string timerName) override;
public:
static int32_t ResetBricks;
static int32_t ResetConsole;
static int32_t ResetInteract;
};