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Public release of the DLU server code!
Have fun!
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17
dScripts/GfTikiTorch.h
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17
dScripts/GfTikiTorch.h
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#pragma once
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#include "CppScripts.h"
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class GfTikiTorch : public CppScripts::Script
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{
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public:
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void OnStartup(Entity* self) override;
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void OnUse(Entity* self, Entity* killer) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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void OnSkillEventFired(Entity* self, Entity* caster, const std::string& message) override;
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private:
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void LightTorch(Entity* self);
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LOT m_imaginationlot = 935;
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int32_t m_numspawn = 3;
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std::vector<int> m_missions = {472, 1429, 1527, 1564, 1601};
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};
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