mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-20 22:38:08 +00:00
Public release of the DLU server code!
Have fun!
This commit is contained in:
15
dScripts/FvHorsemenTrigger.h
Normal file
15
dScripts/FvHorsemenTrigger.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
#include "CppScripts.h"
|
||||
#include "RenderComponent.h"
|
||||
|
||||
class FvHorsemenTrigger : public CppScripts::Script
|
||||
{
|
||||
public:
|
||||
void OnStartup(Entity* self) override;
|
||||
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
|
||||
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
|
||||
int32_t param3) override;
|
||||
|
||||
private:
|
||||
std::vector<int32_t> m_Missions = {854, 738, 1432, 1530, 1567, 1604};
|
||||
};
|
Reference in New Issue
Block a user