Public release of the DLU server code!

Have fun!
This commit is contained in:
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

14
dScripts/EnemyNjBuff.cpp Normal file
View File

@@ -0,0 +1,14 @@
#include "EnemyNjBuff.h"
#include "SkillComponent.h"
void EnemyNjBuff::OnStartup(Entity* self)
{
auto* skillComponent = self->GetComponent<SkillComponent>();
if (skillComponent == nullptr)
{
return;
}
skillComponent->CalculateBehavior(1127, 24812, self->GetObjectID(), true);
}