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Public release of the DLU server code!
Have fun!
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11
dScripts/AmDarklingMech.cpp
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11
dScripts/AmDarklingMech.cpp
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#include "AmDarklingMech.h"
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#include "DestroyableComponent.h"
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void AmDarklingMech::OnStartup(Entity* self)
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{
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auto* destroyableComponent = self->GetComponent<DestroyableComponent>();
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destroyableComponent->SetFaction(4);
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qbTurretLOT = 13171;
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}
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