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Public release of the DLU server code!
Have fun!
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dScripts/AgSurvivalMech.h
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7
dScripts/AgSurvivalMech.h
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#pragma once
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#include "BaseWavesGenericEnemy.h"
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class AgSurvivalMech : public BaseWavesGenericEnemy {
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void OnStartup(Entity *self) override;
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uint32_t GetPoints() override;
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};
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