Public release of the DLU server code!

Have fun!
This commit is contained in:
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

21
dScripts/AgBugsprayer.cpp Normal file
View File

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#include "AgBugsprayer.h"
#include "SkillComponent.h"
void AgBugsprayer::OnRebuildComplete(Entity* self, Entity* target)
{
self->AddTimer("castSkill", 1);
self->SetOwnerOverride(target->GetObjectID());
}
void AgBugsprayer::OnTimerDone(Entity* self, std::string timerName)
{
if (timerName == "castSkill")
{
auto* skillComponent = self->GetComponent<SkillComponent>();
if (skillComponent == nullptr) return;
skillComponent->CalculateBehavior(1435, 36581, LWOOBJID_EMPTY);
}
}