mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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Public release of the DLU server code!
Have fun!
This commit is contained in:
95
dGame/dUtilities/Mail.h
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95
dGame/dUtilities/Mail.h
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#pragma once
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#include "BitStream.h"
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#include "RakNetTypes.h"
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#include "dCommonVars.h"
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class Entity;
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namespace Mail {
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enum class MailMessageID {
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Send = 0x00,
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SendResponse = 0x01,
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DataRequest = 0x03,
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MailData = 0x04,
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AttachmentCollect = 0x05,
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AttachmentCollectConfirm = 0x06,
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MailDelete = 0x07,
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MailDeleteConfirm = 0x08,
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MailRead = 0x09,
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MailReadConfirm = 0x0a,
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NotificationRequest = 0x0b
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};
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enum class MailSendResponse {
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Success = 0,
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NotEnoughCoins,
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AttachmentNotFound,
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ItemCannotBeMailed,
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CannotMailSelf,
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RecipientNotFound,
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DifferentFaction,
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Unknown,
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ModerationFailure,
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AccountIsMuted,
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UnknownFailure,
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RecipientIsIgnored,
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UnknownFailure3,
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RecipientIsFTP
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};
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const std::string ServerName = "Darkflame Universe";
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void SendMail(
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const Entity* recipient,
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const std::string& subject,
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const std::string& body,
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LOT attachment,
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uint16_t attachmentCount
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);
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void SendMail(
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LWOOBJID recipient,
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const std::string& recipientName,
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const std::string& subject,
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const std::string& body,
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LOT attachment,
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uint16_t attachmentCount,
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const SystemAddress& sysAddr
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);
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void SendMail(
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LWOOBJID sender,
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const std::string& senderName,
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const Entity* recipient,
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const std::string& subject,
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const std::string& body,
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LOT attachment,
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uint16_t attachmentCount
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);
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void SendMail(
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LWOOBJID sender,
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const std::string& senderName,
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LWOOBJID recipient,
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const std::string& recipientName,
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const std::string& subject,
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const std::string& body,
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LOT attachment,
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uint16_t attachmentCount,
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const SystemAddress& sysAddr
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);
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void HandleMailStuff(RakNet::BitStream* packet, const SystemAddress& sysAddr, Entity* entity);
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void HandleSendMail(RakNet::BitStream* packet, const SystemAddress& sysAddr, Entity* entity);
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void HandleDataRequest(RakNet::BitStream* packet, const SystemAddress& sysAddr, Entity* player);
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void HandleAttachmentCollect(RakNet::BitStream* packet, const SystemAddress& sysAddr, Entity* player);
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void HandleMailDelete(RakNet::BitStream* packet, const SystemAddress& sysAddr);
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void HandleMailRead(RakNet::BitStream* packet, const SystemAddress& sysAddr);
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void HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t objectID);
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void SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response);
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void SendNotification(const SystemAddress& sysAddr, int mailCount);
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void SendAttachmentRemoveConfirm(const SystemAddress& sysAddr, uint64_t mailID);
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void SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOOBJID playerID);
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void SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID);
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};
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