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Public release of the DLU server code!
Have fun!
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26
dGame/dInventory/DatabasePet.h
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26
dGame/dInventory/DatabasePet.h
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#pragma once
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#include "dCommonVars.h"
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/**
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* Database information that specifies a pet
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*/
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struct DatabasePet
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{
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/**
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* The lot of this pet
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*/
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LOT lot = LOT_NULL;
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/**
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* The name of the pet
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*/
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std::string name;
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/**
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* The current moderation state, see PetComponent for more info
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*/
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int32_t moderationState = 0;
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};
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const DatabasePet DATABASE_PET_INVALID;
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