mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-11 01:48:07 +00:00
Public release of the DLU server code!
Have fun!
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25
dGame/dGameMessages/PropertySelectQueryProperty.h
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25
dGame/dGameMessages/PropertySelectQueryProperty.h
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#pragma once
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#include "Entity.h"
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class PropertySelectQueryProperty final
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{
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public:
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void Serialize(RakNet::BitStream& stream) const;
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void Deserialize(RakNet::BitStream& stream) const;
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LWOCLONEID CloneId = LWOCLONEID_INVALID;
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std::string OwnerName = "";
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std::string Name = "";
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std::string Description = "";
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uint32_t Reputation = 0;
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bool IsBestFriend = false;
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bool IsFriend = false;
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bool IsModeratorApproved = false;
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bool IsAlt = false;
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bool IsOwner = false;
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uint32_t AccessType = 0;
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uint32_t DatePublished = 0;
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uint64_t PerformanceCost = 0;
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};
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