Public release of the DLU server code!

Have fun!
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2021-12-05 18:54:36 +01:00
parent 5f7270e4ad
commit 0545adfac3
1146 changed files with 368646 additions and 1 deletions

View File

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#include "PropertyComponent.h"
#include "GameMessages.h"
#include "dZoneManager.h"
PropertyComponent::PropertyComponent(Entity* parent) : Component(parent) {
m_PropertyName = parent->GetVar<std::string>(u"propertyName");
m_PropertyState = new PropertyState();
}
PropertyComponent::~PropertyComponent() = default;