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Public release of the DLU server code!
Have fun!
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11
dGame/dBehaviors/BehaviorSlot.h
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11
dGame/dBehaviors/BehaviorSlot.h
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#pragma once
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enum class BehaviorSlot
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{
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Invalid = -1,
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Primary,
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Offhand,
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Neck,
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Head,
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Consumable
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};
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