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added new pet bitflag system
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@@ -5,7 +5,7 @@
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#include <string>
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struct WorldConfig {
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int32_t worldConfigID{}; //! Primary key for WorlcConfig table
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int32_t worldConfigID{}; //! Primary key for WorldConfig table
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float peGravityValue{}; //! Unknown
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float peBroadphaseWorldSize{}; //! Unknown
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float peGameObjScaleFactor{}; //! Unknown
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@@ -54,6 +54,9 @@ public:
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return m_WorldConfig;
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};
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// Override world config (for debugging purposes)
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void SetWorldConfig(WorldConfig* worldConfig) { m_WorldConfig = worldConfig; }
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private:
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/**
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* The starting unique mission ID.
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