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Make loot accurate to the loot drop rates during live. (#216)
* loot fix (broken) * Fixed loot * Update SlashCommandHandler.cpp * Remove debug command * Roll loot command * Remove debug log * Added const references When this commit is applied it adds const references to the loot system avoid some unnecessary copies. Co-authored-by: wincent <wincent.holm@gmail.com> Co-authored-by: Avery <averysumner@gmail.com>
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@@ -54,6 +54,6 @@ std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)
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}
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//! Gets all the entries in the table
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std::vector<CDLootTable> CDLootTableTable::GetEntries(void) const {
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const std::vector<CDLootTable>& CDLootTableTable::GetEntries(void) const {
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return this->entries;
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}
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