mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
feat: add chat behaviors (#1818)
* Move in all directions is functional * feat: add movement behaviors the following behaviors will function MoveRight MoveLeft FlyUp FlyDown MoveForward MoveBackward The behavior of the behaviors is once a move in an axis is active, that behavior must finish its movement before another one on that axis can do another movement on it. * feat: add chat behaviors Tested that models can correctly send chat messages, silently and publically. Tested as well that the filter is used by the client for behaviors and added a security check to not broadcast messages that fail the check if words are removed.
This commit is contained in:
@@ -1367,6 +1367,7 @@ void HandlePacket(Packet* packet) {
|
||||
std::string sMessage = GeneralUtils::UTF16ToWTF8(chatMessage.message);
|
||||
LOG("%s: %s", playerName.c_str(), sMessage.c_str());
|
||||
ChatPackets::SendChatMessage(packet->systemAddress, chatMessage.chatChannel, playerName, user->GetLoggedInChar(), isMythran, chatMessage.message);
|
||||
PropertyManagementComponent::Instance()->OnChatMessageReceived(sMessage);
|
||||
}
|
||||
|
||||
break;
|
||||
|
Reference in New Issue
Block a user