mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 23:17:28 +00:00
fix offsets in chat packets
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parent
6dfd5ca933
commit
043d7366d7
@ -241,7 +241,7 @@ void ChatPacketHandler::HandleFriendResponse(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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LWOOBJID playerID;
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inStream.Read(playerID);
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inStream.IgnoreBytes(4);
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eAddFriendResponseCode clientResponseCode;
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inStream.Read(clientResponseCode);
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LUWString friendName(33);
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@ -318,6 +318,7 @@ void ChatPacketHandler::HandleRemoveFriend(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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LWOOBJID playerID;
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inStream.Read(playerID);
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inStream.IgnoreBytes(4);
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LUWString friendName(33);
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inStream.Read(friendName);
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@ -386,11 +387,11 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
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const auto senderName = std::string(sender->playerName.c_str());
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inStream.SetReadOffset(0x14 * 8);
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inStream.IgnoreBytes(20);
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uint8_t channel = 0;
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inStream.Read(channel);
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inStream.IgnoreBytes(77);
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LUWString message(512);
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inStream.Read(message);
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@ -435,6 +436,7 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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LWOOBJID senderID;
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inStream.Read(senderID);
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inStream.IgnoreBytes(78);
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LUWString receiverName(33);
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inStream.Read(receiverName);
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LUWString message(512);
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@ -467,7 +469,7 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
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bitStream.Write(LUWString(goonBName));
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bitStream.Write<uint8_t>(0); //not mythran for receiver
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bitStream.Write<uint8_t>(0); //success
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bitStream.Write(LUWString(message.string, 512));
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bitStream.Write(message);
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SystemAddress sysAddr = goonA->sysAddr;
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SEND_PACKET;
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@ -501,6 +503,7 @@ void ChatPacketHandler::HandleTeamInvite(Packet* packet) {
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CINSTREAM_SKIP_HEADER;
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LWOOBJID playerID;
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inStream.Read(playerID);
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inStream.IgnoreBytes(4);
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LUWString invitedPlayer(33);
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inStream.Read(invitedPlayer);
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@ -251,6 +251,7 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
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CINSTREAM_SKIP_HEADER;
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LUWString name(33);
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inStream.Read(name);
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uint32_t firstNameIndex;
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inStream.Read(firstNameIndex);
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uint32_t middleNameIndex;
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@ -258,8 +259,8 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
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uint32_t lastNameIndex;
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inStream.Read(lastNameIndex);
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std::string predefinedName = GetPredefinedName(firstNameIndex, middleNameIndex, lastNameIndex);
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// unknown 9 bytes
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inStream.SetReadOffset(inStream.GetReadOffset() + BYTES_TO_BITS(9));
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inStream.IgnoreBytes(9);
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uint32_t shirtColor;
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inStream.Read(shirtColor);
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uint32_t shirtStyle;
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