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update exception catching and sql references, remove ugc from gamemessages
fix deleting model remove unrelated changes Update GameMessages.cpp
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@@ -98,6 +98,8 @@ class TestSQLDatabase : public GameDatabase {
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void UpdateScore(const uint32_t playerId, const uint32_t gameId, const Score& score) override {};
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std::optional<ILeaderboard::Score> GetPlayerScore(const uint32_t playerId, const uint32_t gameId) override {return {};};
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void IncrementNumWins(const uint32_t playerId, const uint32_t gameId) override {};
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void InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<uint32_t> characterId) override {};
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void DeleteUgcBuild(const LWOOBJID bigId) override {};
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};
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#endif //!TESTSQLDATABASE_H
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