Added script for exploding asset

This commit is contained in:
EmosewaMC
2022-02-07 03:43:30 -08:00
parent a22e1bd53d
commit 0253a1fcb4
2 changed files with 46 additions and 0 deletions

View File

@@ -0,0 +1,8 @@
#pragma once
#include "CppScripts.h"
class NtCombatChallengeExplodingDummy : public CppScripts::Script
{
void OnDie(Entity* self, Entity* killer) override;
void OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) override;
};