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Fix racing spawn positions (#913)
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@@ -123,7 +123,7 @@ public:
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* @param player The player who's vehicle to initialize.
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* @param initialLoad Is this the first time the player is loading in this race?
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*/
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void LoadPlayerVehicle(Entity* player, bool initialLoad = false);
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void LoadPlayerVehicle(Entity* player, uint32_t positionNumber, bool initialLoad = false);
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/**
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* Invoked when the client says it has loaded in.
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