Fix racing spawn positions (#913)

This commit is contained in:
David Markowitz
2022-12-22 05:16:18 -08:00
committed by GitHub
parent dff02773a0
commit 015cbc06ea
2 changed files with 17 additions and 32 deletions

View File

@@ -123,7 +123,7 @@ public:
* @param player The player who's vehicle to initialize.
* @param initialLoad Is this the first time the player is loading in this race?
*/
void LoadPlayerVehicle(Entity* player, bool initialLoad = false);
void LoadPlayerVehicle(Entity* player, uint32_t positionNumber, bool initialLoad = false);
/**
* Invoked when the client says it has loaded in.