chore: cleanup pointer management for LDF data (#1995)

* change network settings from vector to LwoNameValue

* move settings on Entity to managed memory

* Migrate more members

* chore: remove pointer leakage from raw ldf pointers

* feedback

* fix ci
This commit is contained in:
David Markowitz
2026-06-14 20:54:52 -07:00
committed by GitHub
parent 90db1ac699
commit 0101933f5c
67 changed files with 676 additions and 754 deletions

View File

@@ -97,9 +97,9 @@ public:
LWOOBJID GetSpawnerID() const { return m_SpawnerID; }
const std::vector<LDFBaseData*>& GetSettings() const { return m_Settings; }
const LwoNameValue& GetSettings() const { return m_Settings; }
const std::vector<LDFBaseData*>& GetNetworkSettings() const { return m_NetworkSettings; }
const LwoNameValue& GetNetworkSettings() const { return m_NetworkSettings; }
bool GetIsDead() const;
@@ -312,6 +312,12 @@ public:
template<typename T>
void SetNetworkVar(const std::u16string& name, std::vector<T> value, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
template<typename T>
void SetNetworkVar(const std::string& name, T value, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
template<typename T>
LwoNameValue::ValueType::iterator InsertNetworkVar(const std::u16string& name, T value);
template<typename T>
T GetNetworkVar(const std::u16string& name);
@@ -324,11 +330,6 @@ public:
template<typename ComponentType, typename... VaArgs>
ComponentType* AddComponent(VaArgs... args);
/**
* Get the LDF data.
*/
LDFBaseData* GetVarData(const std::u16string& name) const;
/**
* Get the LDF value and convert it to a string.
*/
@@ -360,7 +361,7 @@ public:
// This is the actual function that will be registered, which casts the base GameMsg to the derived type
const auto castWrapper = [boundFunction](GameMessages::GameMsg& msg) {
return boundFunction(static_cast<DerivedGameMsg&>(msg));
};
};
DerivedGameMsg msg;
RegisterMsg(msg.msgId, castWrapper);
}
@@ -371,13 +372,20 @@ public:
static Observable<Entity*, const PositionUpdate&> OnPlayerPositionUpdate;
private:
void WriteLDFData(const std::vector<LDFBaseData*>& ldf, RakNet::BitStream& outBitStream) const;
/**
* Get the LDF data.
*/
const LDFBaseData* const GetVarData(const std::u16string& name) const;
template<typename T>
LwoNameValue::ValueType::iterator InsertLnvData(LwoNameValue& lnv, const std::u16string& key, T value);
void WriteLDFData(const LwoNameValue& ldf, RakNet::BitStream& outBitStream) const;
LWOOBJID m_ObjectID;
LOT m_TemplateID;
std::vector<LDFBaseData*> m_Settings;
std::vector<LDFBaseData*> m_NetworkSettings;
LwoNameValue m_Settings;
LwoNameValue m_NetworkSettings;
NiPoint3 m_DefaultPosition;
NiQuaternion m_DefaultRotation = QuatUtils::IDENTITY;
@@ -459,13 +467,13 @@ T* Entity::GetComponent() const {
template<typename T>
const T& Entity::GetVar(const std::u16string& name) const {
auto* data = GetVarData(name);
const auto* const data = GetVarData(name);
if (data == nullptr) {
return LDFData<T>::Default;
}
auto* typed = dynamic_cast<LDFData<T>*>(data);
auto* typed = dynamic_cast<const LDFData<T>* const>(data);
if (typed == nullptr) {
return LDFData<T>::Default;
@@ -483,52 +491,44 @@ T Entity::GetVarAs(const std::u16string& name) const {
template<typename T>
void Entity::SetVar(const std::u16string& name, T value) {
auto* data = GetVarData(name);
InsertLnvData<T>(m_Settings, name, value);
}
if (data == nullptr) {
auto* data = new LDFData<T>(name, value);
m_Settings.push_back(data);
return;
template<typename T>
LwoNameValue::ValueType::iterator Entity::InsertLnvData(LwoNameValue& lnv, const std::u16string& key, T value) {
auto itr = lnv.values.find(key);
if (itr != lnv.values.end()) {
auto* lnvCast = dynamic_cast<LDFData<T>*>(itr->second.get());
if (!lnvCast) {
// Is of different type
itr->second = std::make_unique<LDFData<T>>(key, value);
} else {
// Is the same type and exists
lnvCast->SetValue(value);
}
} else {
// Doesn't exist
itr = lnv.values.insert_or_assign(key, std::make_unique<LDFData<T>>(key, value)).first;
}
auto* typed = dynamic_cast<LDFData<T>*>(data);
return itr;
}
if (typed == nullptr) {
return;
}
typed->SetValue(value);
template<typename T>
LwoNameValue::ValueType::iterator Entity::InsertNetworkVar(const std::u16string& name, T value) {
return InsertLnvData<T>(m_NetworkSettings, name, value);
}
template<typename T>
void Entity::SetNetworkVar(const std::u16string& name, T value, const SystemAddress& sysAddr) {
LDFData<T>* newData = nullptr;
const auto itr = InsertNetworkVar<T>(name, value);
for (auto* data : m_NetworkSettings) {
if (data->GetKey() != name)
continue;
SendNetworkVar(itr->second->GetString(), sysAddr);
}
newData = dynamic_cast<LDFData<T>*>(data);
if (newData != nullptr) {
newData->SetValue(value);
} else { // If we're changing types
m_NetworkSettings.erase(
std::remove(m_NetworkSettings.begin(), m_NetworkSettings.end(), data), m_NetworkSettings.end()
);
delete data;
}
break;
}
if (newData == nullptr) {
newData = new LDFData<T>(name, value);
}
m_NetworkSettings.push_back(newData);
SendNetworkVar(newData->GetString(true), sysAddr);
template<typename T>
void Entity::SetNetworkVar(const std::string& name, T value, const SystemAddress& sysAddr) {
SetNetworkVar(GeneralUtils::UTF8ToUTF16(name), value, sysAddr);
}
template<typename T>
@@ -537,28 +537,11 @@ void Entity::SetNetworkVar(const std::u16string& name, std::vector<T> values, co
auto index = 1;
for (const auto& value : values) {
LDFData<T>* newData = nullptr;
const auto& indexedName = name + u"." + GeneralUtils::to_u16string(index);
for (auto* data : m_NetworkSettings) {
if (data->GetKey() != indexedName)
continue;
newData = dynamic_cast<LDFData<T>*>(data);
newData->SetValue(value);
break;
}
if (newData == nullptr) {
newData = new LDFData<T>(indexedName, value);
}
m_NetworkSettings.push_back(newData);
if (index == values.size()) {
updates << newData->GetString(true);
} else {
updates << newData->GetString(true) << "\n";
const auto itr = InsertNetworkVar<T>(indexedName, value);
updates << itr->second->GetString();
if (index != values.size()) {
updates << "\n";
}
index++;
@@ -569,18 +552,15 @@ void Entity::SetNetworkVar(const std::u16string& name, std::vector<T> values, co
template<typename T>
T Entity::GetNetworkVar(const std::u16string& name) {
for (auto* data : m_NetworkSettings) {
if (data == nullptr || data->GetKey() != name)
continue;
T toReturn = LDFData<T>::Default;
auto* typed = dynamic_cast<LDFData<T>*>(data);
if (typed == nullptr)
continue;
return typed->GetValue();
const auto itr = m_NetworkSettings.values.find(name);
if (itr != m_NetworkSettings.values.cend()) {
auto* cast = dynamic_cast<LDFData<T>*>(itr->second.get());
if (cast) toReturn = cast->GetValue();
}
return LDFData<T>::Default;
return toReturn;
}
/**