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feat: debug information (#1915)
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@@ -234,6 +234,8 @@ public:
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// Ignore a threat for a certain amount of time
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void IgnoreThreat(const LWOOBJID target, const float time);
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bool MsgGetObjectReportInfo(GameMessages::GameMsg& msg);
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private:
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/**
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* Returns the current target or the target that currently is the largest threat to this entity
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