mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-16 05:08:21 +00:00
13 lines
411 B
C
13 lines
411 B
C
|
#pragma once
|
||
|
#include "CppScripts.h"
|
||
|
|
||
|
class EnemySkeletonSpawner final : public CppScripts::Script {
|
||
|
public:
|
||
|
void OnStartup(Entity* self) override;
|
||
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
||
|
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
|
||
|
void OnHit(Entity* self, Entity* attacker) override;
|
||
|
void StartHatching(Entity* self);
|
||
|
};
|
||
|
|