DarkflameServer/dScripts/AmDarklingMech.h

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#pragma once
#include "CppScripts.h"
#include "BaseEnemyMech.h"
class AmDarklingMech : public BaseEnemyMech
{
public:
2022-07-28 13:39:57 +00:00
void OnStartup(Entity* self) override;
};