2021-12-05 17:54:36 +00:00
|
|
|
#pragma once
|
|
|
|
#include "Behavior.h"
|
|
|
|
|
|
|
|
class ImaginationBehavior final : public Behavior
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int32_t m_imagination;
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Inherited
|
|
|
|
*/
|
|
|
|
|
|
|
|
explicit ImaginationBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {
|
|
|
|
}
|
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Handle(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) override;
|
2021-12-05 17:54:36 +00:00
|
|
|
|
2024-02-27 07:25:44 +00:00
|
|
|
void Calculate(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) override;
|
2021-12-05 17:54:36 +00:00
|
|
|
|
|
|
|
void Load() override;
|
|
|
|
};
|