mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-14 12:18:22 +00:00
41 lines
676 B
C
41 lines
676 B
C
|
#pragma once
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
#include "dCommonVars.h"
|
||
|
#include "NiPoint3.h"
|
||
|
#include "NiQuaternion.h"
|
||
|
#include "LDFFormat.h"
|
||
|
|
||
|
class Spawner;
|
||
|
|
||
|
struct EntityInfo {
|
||
|
EntityInfo() {
|
||
|
spawner = nullptr;
|
||
|
spawnerID = 0;
|
||
|
hasSpawnerNodeID = false;
|
||
|
spawnerNodeID = 0;
|
||
|
id = 0;
|
||
|
lot = LOT_NULL;
|
||
|
pos = {0,0,0};
|
||
|
rot = {0,0,0,0};
|
||
|
settings = {};
|
||
|
networkSettings = {};
|
||
|
scale = 1.0f;
|
||
|
}
|
||
|
|
||
|
Spawner* spawner;
|
||
|
LWOOBJID spawnerID;
|
||
|
|
||
|
bool hasSpawnerNodeID;
|
||
|
uint32_t spawnerNodeID;
|
||
|
|
||
|
LWOOBJID id;
|
||
|
LOT lot;
|
||
|
NiPoint3 pos;
|
||
|
NiQuaternion rot;
|
||
|
std::vector<LDFBaseData*> settings;
|
||
|
std::vector<LDFBaseData*> networkSettings;
|
||
|
float scale;
|
||
|
};
|