DarkflameServer/dScripts/ai/WILD/WildAmbients.cpp

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#include "WildAmbients.h"
#include "GameMessages.h"
2022-07-28 13:39:57 +00:00
void WildAmbients::OnUse(Entity* self, Entity* user) {
GameMessages::SendPlayAnimation(self, u"interact");
}