DarkflameServer/dNet/ZoneInstanceManager.h

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#pragma once
// C++
#define _VARIADIC_MAX 10
#include <functional>
#include <vector>
#include <string>
// RakNet
#include "RakNetTypes.h"
class dServer;
/*!
\file ZoneInstanceManager.hpp
\brief A class for handling zone transfers and zone-related functions
*/
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//! The zone request
struct ZoneTransferRequest {
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uint64_t requestID;
std::function<void(bool, uint32_t, uint32_t, uint32_t, std::string, uint16_t)> callback;
};
//! The zone manager
class ZoneInstanceManager {
private:
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static ZoneInstanceManager* m_Address; //!< The singleton instance
std::vector<ZoneTransferRequest*> requests; //!< The zone transfer requests
uint64_t currentRequestID; //!< The current request ID
public:
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//! The singleton method
static ZoneInstanceManager* Instance() {
if (m_Address == 0) {
m_Address = new ZoneInstanceManager;
m_Address->currentRequestID = 0;
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}
return m_Address;
}
//! Requests a zone transfer
/*!
\param zoneID The zone ID
\param zoneClone The zone clone
\param mythranShift Whether or not this is a mythran shift
\param callback The callback function
*/
void RequestZoneTransfer(dServer* server, uint32_t zoneID, uint32_t zoneClone, bool mythranShift, std::function<void(bool, uint32_t, uint32_t, uint32_t, std::string, uint16_t)> callback);
//! Handles a zone transfer response
/*!
\param requestID The request ID
\param packet The packet
*/
void HandleRequestZoneTransferResponse(uint64_t requestID, Packet* packet);
void CreatePrivateZone(dServer* server, uint32_t zoneID, uint32_t zoneClone, const std::string& password);
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void RequestPrivateZone(dServer* server, bool mythranShift, const std::string& password, std::function<void(bool, uint32_t, uint32_t, uint32_t, std::string, uint16_t)> callback);
};