mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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66 lines
3.2 KiB
C++
66 lines
3.2 KiB
C++
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#include "SQLiteDatabase.h"
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std::vector<IPropertyContents::Model> SQLiteDatabase::GetPropertyModels(const LWOOBJID& propertyId) {
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auto [_, result] = ExecuteSelect(
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"SELECT id, lot, x, y, z, rx, ry, rz, rw, ugc_id, "
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"behavior_1, behavior_2, behavior_3, behavior_4, behavior_5 "
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"FROM properties_contents WHERE property_id = ?;", propertyId);
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std::vector<IPropertyContents::Model> toReturn;
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while (!result.eof()) {
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IPropertyContents::Model model;
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model.id = result.getInt64Field("id");
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model.lot = static_cast<LOT>(result.getIntField("lot"));
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model.position.x = result.getFloatField("x");
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model.position.y = result.getFloatField("y");
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model.position.z = result.getFloatField("z");
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model.rotation.w = result.getFloatField("rw");
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model.rotation.x = result.getFloatField("rx");
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model.rotation.y = result.getFloatField("ry");
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model.rotation.z = result.getFloatField("rz");
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model.ugcId = result.getInt64Field("ugc_id");
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model.behaviors[0] = result.getIntField("behavior_1");
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model.behaviors[1] = result.getIntField("behavior_2");
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model.behaviors[2] = result.getIntField("behavior_3");
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model.behaviors[3] = result.getIntField("behavior_4");
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model.behaviors[4] = result.getIntField("behavior_5");
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toReturn.push_back(std::move(model));
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result.nextRow();
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}
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return toReturn;
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}
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void SQLiteDatabase::InsertNewPropertyModel(const LWOOBJID& propertyId, const IPropertyContents::Model& model, const std::string_view name) {
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try {
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ExecuteInsert(
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"INSERT INTO properties_contents"
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"(id, property_id, ugc_id, lot, x, y, z, rx, ry, rz, rw, model_name, model_description, behavior_1, behavior_2, behavior_3, behavior_4, behavior_5)"
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)",
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// 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17 18
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model.id, propertyId, model.ugcId == 0 ? std::nullopt : std::optional(model.ugcId), static_cast<uint32_t>(model.lot),
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model.position.x, model.position.y, model.position.z, model.rotation.x, model.rotation.y, model.rotation.z, model.rotation.w,
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name, "", // Model description. TODO implement this.
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model.behaviors[0], // behavior 1
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model.behaviors[1], // behavior 2
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model.behaviors[2], // behavior 3
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model.behaviors[3], // behavior 4
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model.behaviors[4] // behavior 5
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);
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} catch (std::exception& e) {
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LOG("Error inserting new property model: %s", e.what());
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}
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}
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void SQLiteDatabase::UpdateModel(const LWOOBJID& propertyId, const NiPoint3& position, const NiQuaternion& rotation, const std::array<std::pair<int32_t, std::string>, 5>& behaviors) {
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ExecuteUpdate(
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"UPDATE properties_contents SET x = ?, y = ?, z = ?, rx = ?, ry = ?, rz = ?, rw = ?, "
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"behavior_1 = ?, behavior_2 = ?, behavior_3 = ?, behavior_4 = ?, behavior_5 = ? WHERE id = ?;",
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position.x, position.y, position.z, rotation.x, rotation.y, rotation.z, rotation.w,
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behaviors[0].first, behaviors[1].first, behaviors[2].first, behaviors[3].first, behaviors[4].first, propertyId);
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}
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void SQLiteDatabase::RemoveModel(const LWOOBJID& modelId) {
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ExecuteDelete("DELETE FROM properties_contents WHERE id = ?;", modelId);
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}
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