DarkflameServer/dScripts/02_server/Map/AM/AmTeapotServer.cpp

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

24 lines
950 B
C++
Raw Normal View History

2022-05-10 04:21:20 +00:00
#include "AmTeapotServer.h"
#include "InventoryComponent.h"
#include "GameMessages.h"
2023-01-17 12:07:34 +00:00
#include "Item.h"
#include "eTerminateType.h"
2022-05-10 04:21:20 +00:00
void AmTeapotServer::OnUse(Entity* self, Entity* user) {
auto* inventoryComponent = user->GetComponent<InventoryComponent>();
if (!inventoryComponent) return;
2023-01-17 12:07:34 +00:00
auto* blueFlowerItem = inventoryComponent->FindItemByLot(BLUE_FLOWER_LEAVES, eInventoryType::ITEMS);
if (!blueFlowerItem) {
blueFlowerItem = inventoryComponent->FindItemByLot(BLUE_FLOWER_LEAVES, eInventoryType::VAULT_ITEMS);
if (!blueFlowerItem) return;
}
// The client allows you to use the teapot only if you have a stack of 10 leaves in some inventory somewhere.
if (blueFlowerItem->GetCount() >= 10) {
blueFlowerItem->SetCount(blueFlowerItem->GetCount() - 10);
2022-05-10 04:21:20 +00:00
inventoryComponent->AddItem(WU_S_IMAGINATION_TEA, 1);
}
GameMessages::SendTerminateInteraction(user->GetObjectID(), eTerminateType::FROM_INTERACTION, self->GetObjectID());
2022-05-10 04:21:20 +00:00
}