DarkflameServer/dScripts/ai/NS/NsJohnnyMissionServer.h

7 lines
207 B
C
Raw Normal View History

#pragma once
#include "CppScripts.h"
class NsJohnnyMissionServer : public CppScripts::Script {
2022-07-28 13:39:57 +00:00
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
};