DarkflameServer/dScripts/ai/GF/PirateRep.h

10 lines
251 B
C
Raw Normal View History

#pragma once
#include "CppScripts.h"
class PirateRep : public CppScripts::Script {
public:
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) override;
private:
const int m_PirateRepMissionID = 301;
};