2021-12-05 17:54:36 +00:00
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#pragma once
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#include "CppScripts.h"
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class AgTurret : public CppScripts::Script {
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void OnStartup(Entity* self);
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void OnTimerDone(Entity* self, std::string timerName);
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void OnRebuildStart(Entity* self, Entity* user);
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2022-07-28 13:39:57 +00:00
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};
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